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Latest Rotation Activity

sprite sheet pseudo 3d full freedom rotation

Seems a problem of euler angles, solvable with trial and error.

I have some tools which might help:

__forceinline void FromEuler (const sVec3 &radians, const int order = 0x012) 
	{
		int a[3] = {(order>>8)&3, 
					(order>>4)&3, 
					(order>>0)&3};

		sMat3 r[3] = {…
1,228 views
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Applying rotation from animation

Hi,

I am having a weird issue when rotating my character with animation. The issue is that a position in the world is being interpreted differently depending on the direction of the character. When I do not apply the animation rotation data to it, it seems correctly identify the position -519.0f, 0.…

4,738 views
Skeletal animation: Rotating left and right arm gives different results

Thank you for helping me understand and providing an insightful response once again!

3,597 views

This ball seems “3d” at all times, it's probably a simple convex mesh that is rotated and translated according to the simulated movement of the ball (treated as a perfect sphere).

Aren't you using a game engine that allows drawing and moving such a simple 3d model easily? What do you find challengin…

5,660 views
How to fix 2D rotation distortion

@MarkS lol. that's almost like the first implementation, only had to make a few changes, thank you 🙂

4,708 views
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