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Latest WebGL Activity

gavinyork
April 21, 2024 03:46 PM
zephyr3d v0.4.0 Released - 3D rendering framework for WebGL & WebGPU

Zephyr3d is an open sourced 3d rendering framework for browsers that supports both WebGL and WebGPU, developed in TypeScript. 

Introduction

Zephyr3d is primarily composed of two sets of APIs: the Device API and the Scene API.

  • Device API
    The Device API provides a set of low-level abstraction wrappe…
9,553 views
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8Observer8
February 09, 2023 03:05 PM
Five-pointed Star with WebGL and JavaScript

Playground: https://plnkr.co/edit/W49ndxcQemMgkAoP

My Video: 

assets/shaders/default.vert

attribute vec2 aPosition;
uniform mat4 uMvpMatrix;
 
void main() {
    gl_Position = uMvpMatrix * vec4(aPosition, 0.0, 1.0);
}

assets/shaders/default.frag

precision mediump float;
uniform vec3 uColor;
 
vo…
21,774 views

@JoeJ Hi JoeJ, 

I am planning on adding key bindings upon final release of the game as I intend to release the game on Steam…so i definitely want players to have the ability to change key bindings : ]

I would recommend using a gamepad in the meantime but unfortunately the crouch doesn't work on …

5,216 views

We have ported our Automatic Adaptive Mesh Refinement System to background threads. Scene navigation on main thread now suffer no lag at all. Try it out: https://www.otakhi.com/petridish?load=17206

4,028 views
8Observer8
July 19, 2022 09:30 AM
Demo of Jill's Movement with Ammo.js and WebGL

Demo of Jill's Movement with Ammo.js and WebGL

Source code of 3rd person controller with Ammo.js and WebGL

Playground of 3rd person controller

7,799 views

@frob hmm, ill take a look. right now I think I'm making progress by doing LERP on the neighboring chunks that are not the same resolution

6,612 views
8Observer8
March 11, 2022 03:42 PM
Make small Games. Minesweeper in WebGL. Port from NoobTuts

I made this playable demo in pure WebGL 1.0 and JavaScript using this tutorial: Unity 2D Minesweeper Tutorial

I use these tools:

12,233 views
8Observer8
December 30, 2021 12:39 AM
Christmas Tree in pure WebGL

Demo in pure WebGL, glMatrix, Ammo.js, JavaScript: Christmas Tree

  • w, s, d, a - for moving
  • arrows keys - for camera rotation
  • the ‘f’ key - the third person camera for debugging of colliders
6,385 views

actually, if you want your app to run in a browser, you can make your own browser. you can use CEF3 to integrate chromium into your application. I do this with my game and use html5 gui with javascripting, being a c++ game engine/game, You can render whatever you want however you want, c++ side, an…

7,088 views

Nova is an abbreviation of supernova. The game's visuals focuses around a star's beauty. The stars have the most polygons, with separate objects of each of the star's coronae. Of course, the game has space battles. Nova is a free to play (online) and simple to use RTS. Try it out here :

https://chei…

4,411 views
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