My work on UBFG is still continue, but I decided to go with some important changes: I gave up the original UBFG Qt-native font generator for FreeType-based (looks like nothing left of the original UBFG code - I might change the name of the application in the future as well). This seems to be more friendly to cross-platform and gives me better access to glyphs info (so. eg. I can export svg atlas). I have a plan to finish with the development until the end of the year.
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